

Drinking card game for 2-8 players that transforms UNO mechanics into an adults-only party challenge with sip penalties and strategic gameplay.
Key Features:
Familiar UNO format eliminates learning curve for immediate gameplay
Four special card types create escalating drink consequences throughout play
Stacking mechanics enable defensive plays and strategic alliance building
Multiple games fit easily into single evening with quick rounds
Supports two to eight players with balanced turn rotation
Creative Conceptions Send It Bender Sender Adult Game transforms the classic UNO experience into an adults-only party challenge where strategy collapses and friendships hilariously derail. For two to eight players aged 18 and up, every draw, reverse, and skip card triggers a sip, turning a familiar game into unpredictable chaos and memorable nights.
Send It takes the UNO format you already know and layers in drinking mechanics that intensify as the game progresses. Each card type carries specific sip counts and draw penalties, creating escalating consequences. The special cards—Draw 3 Sip 3, Draw 5 Sip 5, Reversal, and Skip—each pack different gameplay twists.
The game plays fast, typically starting within five minutes but capable of derailing your entire evening depending on player skill and drink choices. See the full range in our sex games coupons and tricks collection to discover more party options.
Unlike standard drinking games, Send It relies on card strategy and luck rather than physical challenges or awkward questions. The dual mechanic—simultaneous card play and sip tracking—keeps everyone engaged between turns. Browse more items in sybian love machines for other entertaining additions to adult gatherings.
Send It includes a standard deck of playing cards with printed icons and color coding for easy recognition. Cards feature durable stock designed for repeated shuffling and handling. No body contact occurs, making this purely a social game focused on group engagement and entertainment.
Create house rules by adjusting sip counts based on drink strength or player tolerance. Some groups double penalties on consecutive special cards or add bonus sips for strategic plays. Combine Send It with other adult games for a multi-game tournament format where winners advance and losers face cumulative drink penalties.
Keep cards in their original box or a card sleeve to prevent bending and water damage during gameplay. Store in a cool, dry environment away from direct sunlight. After each session, allow cards to fully dry before storing to prevent mold or warping from spilled drinks.
Send It delivers mounting tension as draw piles accumulate and players' hands grow heavy with unplayable cards. The psychological element—watching someone face a Draw 5 or watching potential stacks form—creates genuine suspense around each card flip.
Gameplay momentum shifts rapidly. Early rounds feel light and exploratory; mid-game intensifies as card scarcity forces difficult decisions. Late-game chaos emerges when multiple penalty cards stack and sip counts accelerate. Friendships genuinely tested through seemingly innocent card selections make for stories retold for months afterward.
Adult games bridge the gap between genuine entertainment and forced social rituals. Send It succeeds because it doesn't feel gimmicky—it's UNO with real stakes, where outcomes depend on both luck and psychological gameplay. Players experience genuine competitive tension mixed with laughter, creating bonding moments through shared absurdity.
The game works because familiarity removes barriers. Nobody needs complicated rule explanations; everyone knows UNO already. Adding drinking mechanics transforms something nostalgic into something currently transgressive. This combination—familiar plus slightly dangerous—makes Send It genuinely fun for adult gatherings where everyone wants entertainment without commitment to complicated setup.
I played Send It with six friends on a Friday night, and the evening dissolved into unexpected chaos around turn fifteen. The Draw 5 Sip 5 card created genuine drama when one player hit it twice in succession. What impressed me was how naturally the game flowed—no pausing for rule clarifications, no awkward dead moments.
The stacking mechanic added surprising depth. Players who appeared disadvantaged suddenly gained position by stacking penalties onto the next player who already held special cards. This created genuine "wait, did you see that coming?" moments. The conversation never dropped; the game accelerated it instead of distracting from social interaction.
One observation: drink choice matters significantly. Stronger beverages escalate the night's trajectory faster; lighter drinks allow longer play sessions. We played three back-to-back games without anyone feeling over-committed. Cards shuffled smoothly, and the box stored neatly alongside other party supplies. Individual results may vary based on anatomy, sensitivity, and usage.
| Product Type | Unique Advantage | Key Difference | Choose This If You Want |
|---|---|---|---|
| Send It Bender Sender | Familiar card mechanics with integrated drinking consequences | Strategy-based gameplay versus physical challenges or questions | Competitive adults who enjoy card games with social stakes |
| Adult toy cleaner | Specialized hygiene for intimate products | Send It is gameplay only; this addresses maintenance needs | People prioritizing product care and health protocols |
| Love dolls | Sophisticated adult companions for solo or partner scenarios | Send It engages groups; love dolls serve different intimacy purposes | Those seeking solo exploration or specific fantasy scenarios |
| Luxurious gloves | Textured sensation enhancement for intimate contact | Send It focuses on group entertainment; gloves enhance partner play | Couples wanting sensory additions to intimate moments |
Send It occupies a unique space: it's genuinely entertaining without requiring intimate participation or solo exploration. It works specifically for group settings where social engagement matters most.
Understanding drinking game dynamics helps you host better adult gatherings. Read our comprehensive guide to party planning and entertainment strategies for tips on balancing games, pacing evenings, and managing group dynamics effectively. These insights complement any game night setup.
Send It delivers hours of genuine group entertainment without complicated setup or confusing rules. Order this week and receive your game discreetly shipped across Australia. Fast delivery means your next gathering stays on schedule, complete with the adult entertainment your group actually wants.
Sex-toy.com.au ships with Australia Post. We ship from Sydney.
All in-stock orders placed before 12pm AEST (Sydney Time) on business days are generally processed on the same day. Packages are usually received 1-6 business days after shipping, but may subject to any postage carrier related delays beyond our control.
Free standard shipping on orders shipped within Australia above $200. For orders below $200 standard shipping within Australia is $12.95 and will be added at checkout.
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Shipping Transit Times (Including Free Shipping)
Shipping time refers to the estimated time that it will take to deliver your order after it’s ready to ship (Please note this does not include time to process your order). Shipping time does not commence after your order is put through but begins the moment your order has been processed and is ready to dispatch via the our freight carrier..
All in stock orders are generally processed on the same day the order was placed on business days for orders received before 12pm. Generally, orders are processed and shipped the same day or next business day.
Orders are typically received 1-6 business days after shipping. For larger packages please allow an extra 1-2 business days for delivery.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from the nearest depot location.
All orders are generally processed on the same day the order was placed on business days before 12pm.
Generally, orders are processed and shipped the same day or next Business day.
Packages below 2kg are usually received 3-6 business days after shipping. For larger packages please allow an extra 1-2 business days for delivery.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from the local Australia Post depot.
The price for international shipping is AU$12.95 for orders equal to or below 0.399kg (399grams), and AU$22.95 for orders with a total weight equal to or above 0.4kg (400 grams).
All in-stock orders placed before 12pm AEST (Sydney Time) on business days are generally processed on the same day. Packages are usually received 6-30 business days after shipping.
If no one is available at your delivery address to accept your order a second delivery may be scheduled or you will be notified that your order can be collected from your nearest delivery depot.
Please note in regards to all orders
– These expected delivery dates/times are based on carrier shipping practices, your destination, and the items in your order.
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We have a 14 day return policy, which means you have 14 days after receiving your item to request a refund for any defective products.
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Familiar UNO mechanics merge with integrated drinking consequences in this party game for two to eight players aged 18 and up. Special cards—Draw 3 Sip 3, Draw 5 Sip 5, Reversal, and Skip—each trigger specific sip counts and escalating penalties. Strategy collapses as the night progresses, transforming a nostalgic card game into unpredictable chaos where friendships genuinely derail through seemingly innocent card selections.
Mounting suspense emerges as draw piles accumulate and players' hands grow heavy with unplayable cards. Early rounds feel light and exploratory; mid-game intensifies when card scarcity forces difficult decisions. Late-game chaos erupts as multiple penalty cards stack and sip counts accelerate, creating psychological drama around each card flip that keeps everyone engaged between turns.
Gameplay starts within five minutes because everyone already knows UNO—no rule explanations needed. Cards feature clear color coding and printed icons for easy recognition. Rounds play fast enough for multiple games in one evening, and the standard deck shuffles smoothly throughout extended sessions without requiring maintenance breaks or complicated adjustments.
Groups hosting mixed-player parties where social engagement matters most find genuine value here. Competitive adults who enjoy card games with real stakes, people seeking entertainment without physical challenges or awkward questions, and hosts wanting balanced fun that doesn't exclude quieter participants all experience success. The game works specifically when everyone wants entertainment without commitment to complicated dynamics.
Store cards in the original box or protective sleeve to prevent bending and water damage during gameplay. Keep the deck in cool, dry conditions away from direct sunlight to avoid warping. After each session, allow cards to fully dry before storing to prevent mold or deterioration from spilled drinks. Individual results may vary based on anatomy, sensitivity, and usage.
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